![]() ![]() Ask Street Fighter III, they’ll tell you how it’s done. But at least have them match the vibe, whether they’re laboratory experiments gone awry, or grandmasters who look like bollocks in a bag. ![]() If you want to bring in comic relief or introduce off-the-wall characters, that’s cool. ![]() Street Fighter 6 has a vibe that needs 100% less Top Hat-Wearing Alien Politicians or full-screen-sized men who behave like motor cars. ![]() I can hear folks already bleating “What, Moyse, you don’t like fun?” Sure, I like fun, but devise characters that fit tonally with your roster. Hell, even Blanka himself went from being a misunderstood jungle mutant to a costume-wearing, head-scratching, Saturday-morning-show sidekick. Whether it be Alien Abraham Lincoln G, bootleg Batman villain Fang, or the fucking catastrophe that is Abigail, recent years have seen the roster shaken up with ill-fitting clowns. But, since SFIV, things have kinda gone off the deep end with “WaCky DooDZ” newcomers that are weirdly off-model. Street Fighter has always had its fair share of oddities - just look at yer boy Blanka, for example. Whether it’s bringing back LP/PP, separating ranks for each character, or locking ranks once achieved - something has to give if SF6 is to avoid falling into the same teeth-gnashing status of its predecessor. One thing I do know is that whether I’m talking to Bronze players or Ultimate Grand Masters, everyone finds SFV Ranked to be a big ol’ sigh - painfully unrewarding, unfairly punishing, and ultimately a mode best left abandoned if you want to simply enjoy the thrill of the fight. This is perhaps the thorniest suggestion, as everyone has their own idea of how ranked “should” work. Why should a player lose eight matches’ worth of points because of one poor set against a lower ranked/laggy player? Or why should someone in Bronze be endlessly matched up with the same Ultra Gold player? Why do network drops result in a points loss? Why can’t you earn something for an opponent’s RQ? How was smurfing allowed to become such a common practice? Having stronger, more reliable netcode obviously helps with the lag issue, but the entire concept of ranked needs overhauling. ![]()
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